Publications


2021

  • P. Christopher Gloumeau, Wolfgang Stuerzlinger, and JungHyun Han, “PinNPivot: Object Manipulation using Pins in Immersive Virtual Environments,” IEEE Transactions on Visualization and Computer Graphics, Vol. 27, No. 4, April 2021, pp. 2488-2494 (invited for presentation at IEEE ISMAR 2020 [presentation]). [video] [doi]

2020

  • Seung-wook Kim and JungHyun Han, “Simulation of Arbitrarily-shaped Magnetic Objects,” Pacific Graphics (published in Computer Graphics Forum, Vol. 39, No. 7, October 2020, pp. 119-130). [video] [doi]

  • Kihyun Yu, JeongHyeon Ahn, Jongmin Lee, Myungho Kim and JungHyun Han, “Collaborative SLAM and AR-guided Navigation for Floor Layout Inspection,” Computer Graphics International (CGI), October 20-23, 2020, Geneva, Switzerland (published in The Visual Computer, Vol. 36, No. 10, October 2020, pp. 2051-2063). [video] [doi]

  • HyeongYeop Kang and JungHyun Han, “SafeXR: Alerting Walking Persons to Obstacles in Mobile XR Environments,” Computer Graphics International (CGI), October 20-23, 2020, Geneva, Switzerland (published in The Visual Computer, Vol. 36, No. 10, October 2020, pp. 2065-2077). [video] [doi]

  • SangBin Kim, Inbum Park, Seongsu Kwon, and JungHyun Han, “Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions,” Eurographics, May 25-29, 2020, Norrköping, Sweden (published in Computer Graphics Forum, Vol. 39, No. 2, May 2020, pp. 497-507). [video] [page] [doi]

  • SungIk Cho, Seung-wook Kim, JongMin Lee, JeongHyeon Ahn and JungHyun Han, “Effects of Volumetric Capture Avatars on Social Presence in Immersive Virtual Environments,” IEEE VR, March 22-26, 2020, Atlanta, Georgia, USA (best conference paper nominated). [video] [doi]

  • Geonsun Lee, HyeongYeop Kang, JongMin Lee and JungHyun Han, “A User Study on View-sharing Techniques for One-to-Many Mixed Reality Collaborations,” IEEE VR, March 22-26, 2020, Atlanta, Georgia, USA (best conference paper nominated). [video] [doi]

2019

  • HyeongYeop Kang, Geonsun Lee and JungHyun Han, “Obstacle Detection and Alert System for Smartphone AR Users,” ACM VRST, November 12-15, 2019, Sydney, Australia. [video] [doi]

  • Jinwoo Choi and JungHyun Han, “Point-Cloud Rendering for Video See-Through Augmented Reality,” EuroVR, October 23-25, 2019, Tallinn, Estonia (poster). [doi]

  • HyeongYeop Kang, Geonsun Lee and JungHyun Han, “SafeAR: AR Alert System Assisting Obstacle Avoidance for Pedestrians,” IEEE ISMAR, October 14-18, 2019, Beiging, China (poster).

  • MyoungGon Kim and JungHyun Han, “Effects of Switchable DOF for Mid-Air Manipulation in Immersive Virtual Environments,” International Journal of Human–Computer Interaction, Vol. 35, No. 13, May 2019. [video] [doi]

  • HyeongYeop Kang, Geonsun Lee and JungHyun Han, “Visual Manipulation for Underwater Drag Force Perception in Immersive Virtual Environments,” IEEE VR, March 23-27, 2019, Osaka, Japan (best conference paper nominated). [video] [doi]

  • HyeongYeop Kang, Geonsun Lee, Dae Seok Kang, Ohung Kwon, Jun Yeup Cho, Ho-Jung Choi and JungHyun Han, “Jumping Further: Forward Jumps in a Gravity-Reduced Immersive Virtual Environment,” IEEE VR, March 23-27, 2019, Osaka, Japan (best conference paper nominated). [video] [doi]


2018

  • Seung-wook Kim, Sun Young Park, and JungHyun Han, “Magnetization Dynamics for Magnetic Object Interactions,” SIGGRAPH, August 12-16, 2018, Vancouver, Canada (published in ACM Transactions on Graphics, Vol. 37, No. 4, August 2018). [video] [doi]

  • Bukyoung Jhun, Youngseok Jhun, Seung-wook Kim, and JungHyun Han, “Numerical Calculation of Non-uniform Magnetization Using Experimental Magnetic Field Data,” Journal of the Korean Physical Society, Vol. 72, No. 9, May 2018, pp. 1058-1062. [doi]

  • HyeongYeop Kang, Yeram Sim, and JungHyun Han, “Terrain Rendering with Unlimited Detail and Resolution,” Graphical Models, Vol. 97, May 2018, pp. 64-79. [doi]

  • Han-sung Son and JungHyun Han, “Real-time Approximation of a Normal Distribution Function for Normal-mapped Surfaces,” IEICE Transactions on Information and Systems, Vol. 101, No. 5, May 2018, pp. 1462-1465. [doi]

  • HyeongYeop Kang, Geonsun Lee, Seongsu Kwon, Ohung Kwon, Seongpil Kim, and JungHyun Han, “Flotation Simulation in a Cable-driven Virtual Environment - A Study with Parasailing,” CHI, April 21-26, 2018, Montréal, Canada. [video] [doi]

  • SangBin Kim, SinJae Lee, and JungHyun Han, “StretchArms: Promoting Stretching Exercise with a Smartwatch,” International Journal of Human–Computer Interaction, Vol. 34, No. 3, March 2018, pp. 218-225. [doi]

  • SungIk Cho and JungHyun Han, “Painterly Morphing Effects for Mobile Smart Devices,” IEICE Transactions on Information and Systems, Vol. 101, No. 2, February 2018, pp. 568-571. [doi]


2017

  • Tanh Quang Tran, HyunJu Shin, Wolfgang Stuerzlinger, and JungHyun Han, “Effects of Virtual Arm Representations on Interaction in Virtual Environments,” ACM VRST, November 8-10, 2017, Gothenburg, Sweden. [doi]

  • Ku-Hyun Han, Byung-Ha Park, Kwang-Mo Jung, and JungHyun Han, “Locomotion Control with Inverted Pendulum Model and Hierarchical Low-dimensional Data,” IEICE Transactions on Information and Systems, Vol. 100, No. 11, November 2017, pp. 2744-2746. [doi]

  • HyeongYeop Kang and Junghyun Han, “Feature-preserving Procedural Texture,” Computer Graphics International (CGI), June 27-30, 2017, Yokohama, Japan (published in The Visual Computer, Vol. 33, No. 6-8, June 2017, pp. 761-768). [video] [doi]

  • Kiwon Um, Seungho Baek, and JungHyun Han, “Correspondence-based Fluid Control with a Hybrid Particle-Grid Simulation Method,” Computer Animation and Social Agents (CASA), May 22-24, 2017, Seoul, Korea.

  • Seungho Baek and JungHyun Han, “Simulation of Thin Liquid Jets with Threads,” Computer Animation and Social Agents (CASA), May 22-24, 2017, Seoul, Korea (published in Computer Animation and Virtual Worlds, Vol. 28, No. 3-4, May 2017). [doi]

  • MyoungGon Kim, SungIk Cho, Tanh Quang Tran, Seong-Pil Kim, Ohung Kwon, and JungHyun Han, “Scaled Jump in Gravity-reduced Virtual Environments,” IEEE VR, March 18-23, 2017, Los Angeles, California, USA (published in IEEE Transactions on Visualization and Computer Graphics, Vol. 23, No. 4, April 2017, pp. 1360-1368). [video] [doi]


2016

  • SinJae Lee, SangBin Kim, and JungHyun Han, “Promoting Stretching Activity with Smartwatch - A Pilot Study,” International Conference on Entertainment Computing (ICEC), September 28-October 1, 2016, Vienna, Austria, pp. 211-216. [doi]

  • Seungho Baek, Ji-Young Park, and JungHyun Han, “Teacher Assessment of Simulation-based Serious Games for Science Education,” International Journal of Serious Games, Vol. 3, No. 3, September 2016, pp. 181-188. [doi]

  • Jiyoung Park, KyungOk Lee, and JungHyun Han, “Interactive Visualization of Magnetic Field for Virtual Science Experiments,” Journal of Visualization, Vol. 19, No. 1, February 2016, pp. 129-139. [video] [doi]


2015

  • Seungho Baek, Ji-Young Park, and JungHyun Han, “Simulation-based Serious Games for Science Education in Elementary and Middle Schools,” Games and Learning Alliance Conference, December 9-12, 2015, Rome, Italy. [video]

  • Seungho Baek, Kiwon Um, and JungHyun Han, “Muddy Water Animation with Different Details,” Computer Animation and Social Agents (CASA), May 11-13, 2015, Singapore (published in Computer Animation and Virtual Worlds, Vol. 26, No. 3-4, May 2015, pp. 347-355). [video] [doi]

  • HyeongYeop Kang, Hanyoung Jang, Chang-Sik Cho, and JungHyun Han, “Multi-resolution Terrain Rendering with GPU Tessellation,” The Visual Computer, Vol. 31, No. 4, April 2015, pp. 455-469. [video] [doi]


2014

  • Kiwon Um, Seungho Baek, and JungHyun Han, “Advanced Hybrid Particle-grid Method with Sub-grid Particle Correction,” Pacific Graphics, October 8-10, 2014, Seoul, Korea (published in Computer Graphics Forum, Vol. 33, No. 7, October 2014, pp. 209-218). [video] [doi]

  • KwangHyuk Kim and JungHyun Han, “Label Embedded Treemapping: A Label Overlap Prevention Technique for Zoomable Treemaps and a User Interaction Technique,” International Conference on Human-Computer Interaction (HCI International), June 22-27, 2014, Heraklion, Crete, Greece, pp. 44-53. [doi]

  • Wonbae Yoon, Namil Lee, Kiwon Um, and JungHyun Han, “Computer-generated Iron Filing Art,” Computer Graphics International (CGI), June 10-13, 2014, Sydney, Australia (published in The Visual Computer, Vol. 30, No. 6-8, June 2014, pp. 889-895). [video] [doi]

  • YoungBeom Kim and JungHyun Han, “Bulging-free Dual Quaternion Skinning,” Computer Animation and Social Agents (CASA), May 26-28, 2014, Houston, Texas, USA (published in Computer Animation and Virtual Worlds, Vol. 25, No. 3-4, May 2014, pp. 323-331). [video] [doi]


2013

  • HyunJu Shin, DaeSung Ahn, and JungHyun Han, “A Pilot Study of the Intuitiveness of Smartphone Camera Interface for Elderly Users,” International Conference on Human-Computer Interaction (HCI International), July 21-26, 2013, Mirage Hotel, Las Vegas, Nevada, USA, pp. 316-323. [doi]

  • Kiwon Um, Tae-Yong Kim, Youngdon Kwon, and JungHyun Han, “Porous Deformable Shell Simulation with Surface Water Flow and Saturation,” Computer Animation and Social Agents (CASA), May 16-18, 2013, Istanbul, Turkey (published in Computer Animation and Virtual Worlds, Vol. 24, No. 3-4, May 2013, pp. 247-254). [video] [doi]

  • Hanyoung Jang and JungHyun Han, “GPU-optimized Indirect Scalar Displacement Mapping,” Symposium on Solid and Physical Modeling (SPM), October 29-31, 2012, Dijon, France (published in Computer-Aided Design, Vol. 45, No. 2, February 2013, pp. 517-522). [video] [doi]

  • Yonghyun Jo, Hanyoung Jang, Yeon-Ho Kim, Joon-Kee Cho, Hadi Moradi, and JungHyun Han, “Memory-efficient Real-time Map Building Using Octree of Planes and Points,” Advanced Robotics, Vol. 27, No. 4, January 2013, pp. 301-308. [video] [doi]


2012

  • Hanyoung Jang and JungHyun Han, “Feature-preserving Displacement Mapping With Graphics Processing Unit (GPU) Tessellation,” Computer Graphics Forum, Vol. 31, No. 6, September 2012, pp. 1880-1894 (Invited for presentation at Eurographics 2013). [video] [doi]


2011

  • Dong-young Kim, Joongho Lee, Ji-Hyung Park and JungHyun Han, “Wave Seeds,” IEEE International Conference on Multimedia and Expo (ICME), July 11-15, 2011, Barcelona, Spain, pp. 1-4. [video] [doi]

  • Kien Trung Nguyen, Hanyoung Jang, and JungHyun Han, “Image-space Hierarchical Coherence Buffer,” Computer Graphics International (CGI), June 12-15, 2011, Ottawa, Ontario, Canada (published in The Visual Computer, Vol. 27, No. 6, June 2011, pp. 759-768). [video] [doi]

  • HyunJu Shin, GwangHyun Park, and JungHyun Han, “Tablorer - An Interactive Tree Visualization System for Tablet PCs,” Eurographics/IEEE Symposium on Visualization, May 31-June 3, 2011, Bergen, Norway (published in Computer Graphics Forum, Vol. 30, No. 3, June 2011, pp. 1131-1140). [doi]


2010

  • Kien Trung Nguyen, Hanyoung Jang, and JungHyun Han, “Layered Occlusion Map for Soft Shadow Generation,” The Visual Computer, Vol. 26, No. 12, December 2010, pp. 1497-1512. [doi]

  • JungHyun Han, Kiyeol Kim, Keechul Jung, and Kyung-Ok Lee, “RFID-Based Digital Board Game Platforms,” Computing and Informatics, Vol. 29, No. 6+, December 2010, pp. 1141-1158. [doi]

  • Youngdon Kwon and JungHyun Han, “Convergence Limit in Numerical Modeling of Steady Contraction Viscoelastic Flow and Time-dependent Behavior Near the Limit,” Korea-Australia Rheology Journal, Vol. 22, No. 4, December 2010, pp. 237-245. [doi]

  • JoongHo Lee, Won Moon, Kiwon Yeom, DongWook Yoon, Dong-young Kim, JungHyun Han and Ji-Hyung Park, “Wave Touch: Educational Game on Interactive Tabletop with Water Simulation,” International Conference on Entertainment Computing (ICEC), September 8-11, 2010, Seoul, Korea, pp. 479-481 (poster). [doi]

  • Hanyoung Jang, Dong-young Kim, and JungHyun Han, “Feature-Preserving Deformation of Tessellated Surfaces,” ACM Symposium on Interactive 3D Graphics and Games (I3D), February 19-21, 2010, Hyatt Regency Bethesda, Washington DC, USA (poster). [doi]


2009

  • Hanyoung Jang and JungHyun Han, “3D Displacement Map based on Surface Curvature,” Pacific Graphics, October 7-9, 2009, Jeju, Korea, pp. 55-58 (poster).

  • JungHyun Han, Dong-Hyun Lee, Hyunwoo Kim, Hoh Peter In, Hee-Seo Chae, Eenjun Hwang, and Young Ik Eom, “A Situation-aware Cross-platform Architecture for Ubiquitous Game,” Computing and Informatics, Vol. 28, No. 5, October 2009, pp. 619-633. [doi]


2008

  • Kiwon Um and JungHyun Han, “Leaking Fluids,” International Symposium on Visual Computing, December 1-3, 2008, Las Vegas, Nevada, USA, pp. 1135-1143. [doi]

  • Doo-seop Eom, Taeyoung Kim, HyunHo Jee, Hyoil Lee and JungHyun Han, “A Multi-player Arcade Video Game Platform with a Wireless Tangible User Interface,” IEEE Transactions on Consumer Electronics, Vol. 54, No. 4, November 2008, pp. 1819-1824. [doi]

  • Hunki Park and JungHyun Han, “Fast Rendering of Large Crowds using GPU,” International Conference on Entertainment Computing (ICEC), September 25-27, 2008, Pittsburgh, Pennsylvania, USA, pp. 197-202. [doi]

  • Hyoil Lee, Heekwon Jeong, and JungHyun Han, “Arcade Video Game Platform built upon Multiple Sensors,” IEEE International Conference on Multisensor Fusion and Integration for Intelligent Systems, August 20-22, 2008, Seoul, Korea, pp. 111-113. [doi]

  • Sukhan Lee, Hadi Moradi, Daesik Jang, Hanyoung Jang, Eunyoung Kim, Phuoc Le Minh, and JungHyun Han, “Toward Human-like Real-time Manipulation: from Perception to Motion Planning,” Advanced Robotics, Vol. 22, No. 9, August 2008, pp. 983-1005. [doi]

  • Hanyoung Jang and JungHyun Han, “Fast Collision Detection using the A-buffer,” Computer Graphics International (CGI), June 9-11, 2008, Istanbul, Turkey (published in The Visual Computer, Vol. 24, No. 7-9, June 2008, pp. 659-667). [doi]

  • Dongwook Ha and JungHyun Han, “Motion Synthesis with Decoupled Parameterization,” Computer Graphics International (CGI), June 9-11, 2008, Istanbul, Turkey (published in The Visual Computer, Vol. 24, No. 7-9, June 2008, pp. 587-594). [doi]

  • Han-Young Jang, Hadi Moradi, Phuoc Le Minh, Sukhan Lee, and JungHyun Han, “Visibility-based Spatial Reasoning for Object Manipulation in Cluttered Environments,” Computer-Aided Design, Vol. 40, No. 4, April 2008, pp. 422-438. [doi]

  • HyunHo Jee and JungHyun Han, “Animating Reactive Motions for Physics-based Character Animation,” ACM Symposium in Interactive 3D Graphics and Games (I3D), February 15-17, 2008, Redwood City, California, USA (poster). [doi]

  • Hanyoung Jang and JungHyun Han, “Deformable Model Collision Detection using A-buffer,” ACM Symposium in Interactive 3D Graphics and Games (I3D), February 15-17, 2008, Redwood City, California, USA (poster). [doi]

  • HyunHo Jee, Doo-seop Eom, Taeyoung Kim, HunKi Park, Hyoil Lee, and JungHyun Han, “Multi-player VR Game built upon Wireless Sensor Network,” International Conference on Ubiquitous Information Management and Communication, January 31-February 1, 2008, Suwon, Korea, pp. 542-544 (poster). [doi]


2007

  • Han-Young Jang, TaekSang Jeong, and JungHyun Han, “Image-space Collision Detection through Alternate Surface Peeling,” International Symposium on Visual Computing, November 26-28, 2007, Lake Tahoe, Nevada, USA, pp. 66-75. [doi]

  • Hadi Moradi, Eun Kwon, Dae Neung Sohn, and JungHyun Han, “A Real-Time GPU-Based Wall Detection Algorithm for Mapping and Navigation in Indoor Environments,” International Conference on Human-Computer Interaction (HCI International), July 22-27, 2007, Beijing, China, pp. 1072-1077. [doi]


2006

  • Ingu Kang and JungHyun Han, “Massive Autonomous Characters: Animation and Interaction,” Indian Conference on Computer Vision, Graphics & Image Processing, December 13-16, 2006, Madurai, India, pp. 333-338. [doi]

  • Doo-seop Eom, Jungshik Jang, Taeyoung Kim and JungHyun Han, “A VR Game Platform built upon Wireless Sensor Network,” International Symposium on Visual Computing, November 6-8, 2006, Lake Tahoe, Nevada, USA, pp. 146-155 (poster). [doi]

  • Ingu Kang, Young Ik Eom, and JungHyun Han, “A Multi-resolution Technique for Real-time Animation of Large Crowds,” International Symposium on Computer and Information Sciences, November 1-3, 2006, Istanbul, Turkey, pp. 384-393. [doi]

  • Han-Young Jang, TaekSang Jeong, and JungHyun Han, “GPU-based Image-space Approach to Collision Detection among Closed Objects,” Pacific Graphics, October 11-13, 2006, Taipei, Taiwan (poster).

  • Han-Young Jang, Hadi Moradi, Suyeon Hong, Sukhan Lee, and JungHyun Han, “Spatial Reasoning for Real-time Robotic Manipulation,” IROS, October 9-14, 2006, Beijing, China. [doi]

  • HongJung Son and JungHyun Han, “Dynamic Skinning for Popping Dance,” International Conference on Entertainment Computing (ICEC), September 20-22, 2006, Cambridge, UK, pp. 280-285. [doi]

  • In-Gu Kang and JungHyun Han, “Real-time Animation of Large Crowds,” International Conference on Entertainment Computing (ICEC), September 20-22, 2006, Cambridge, UK, pp. 382-385.

  • Taek Sang Jeong and JungHyun Han, “Per-pixel Rendering of Terrain Data,” International Conference on Computational Science, May 28-31, 2006, Reading, UK, pp. 40-47. [doi]

  • Christopher D. Cera, Ilya Braude, Taeseong Kim, JungHyun Han and William C. Regli, “Hierarchical Role-based Viewing for Multi-level Information Security in Collaborative CAD,” ASME Transactions - Journal of Computing and Information Science in Engineering, Vol. 6, No. 1, March 2006, pp. 2-10. [doi]

  • Taeseong Kim, Christopher D. Cera, William C. Regli, Hyunseung Choo, and JungHyun Han, “Multi-level Modeling and Access Control for Secure Collaborative Design,” Advanced Engineering Informatics, Vol. 20, No. 1, January 2006, pp. 47-57. [doi]


2005

  • Taeseung D. Yoo, Eunyoung Kim, JungHyun Han, and Daniel K. Bogen, “Geometric and Biomechanical Analysis for Computer-aided Design of Assistive Medical Devices,” Computer-Aided Design, Vol. 37, No. 14, December 2005, pp. 1521-1532. [doi]

  • JungHyun Han, Ingu Kang, Chungmin Hyun, Jong-Sik Woo and Young-Ik Eom, “Multi-platform Online Game Design and Architecture,” International Conference on Human-Computer Interaction (INTERACT), September 12-16, 2005, Rome, Italy, pp. 1116-1119. [doi]

  • HongJung Son, Taeseung D. Yoo, Daniel K. Bogen, and JungHyun Han, “Biomechanical Analysis of Elastic Braces,” Korea-China Joint Conference on Geometric and Visual Computing, August 24-26, 2005, Busan, Korea.

  • Sukhan Lee, Daesik Jang, Eunyoung Kim, Suyeon Hong, and JungHyun Han, “A Real-time 3D Workspace Modeling with Stereo Camera,” IROS, August 2-6, 2005, Edmonton, Alberta, Canada. [doi]

  • Han-Young Jang, Hadi Moradi, Sukhan Lee, and JungHyun Han, “A Visibility-based Accessibility Analysis of the Grasp Points for Real-time Manipulation,” IROS, August 2-6, 2005, Edmonton, Alberta, Canada. [doi]


2004

  • HyungSik Yoon, MoonJu Jung, and JungHyun Han, “Alternation of Levels-of-detail Construction and Occlusion Culling for Terrain Rendering,” International Symposium on Computational and Information Sciences, December, 2004, pp. 1161-1167. [doi]

  • Taeseung D. Yoo, Eunyoung Kim, Daniel K. Bogen, and JungHyun Han, “Geometrical Analysis for Assistive Medical Device Design,” International Symposium on Computational and Information Sciences, December, 2004, pp. 916-921. [doi]

  • JungHyun Han, Hoh Peter In, and Jong-Sik Woo, “Towards Situation-aware Cross-platform Ubi-game Development,” Asia-Pacific Software Engineering Conference, November 30-December 3, 2004, Busan, Korea, pp. 734-745. [doi]

  • Hyung-Sik Yoon, Moon-Ju Jung, and JungHyun Han, “Guided Occlusion Culling for Terrain Rendering,” Korea-Israel Bi-National Conference on Geometric Modeling and Computer Graphics, October 11-12, 2004, Seoul, Korea, pp. 69-74.

  • Christopher D. Cera, Taeseong Kim, JungHyun Han, and William C. Regli, “Role-based Viewing Envelopes for Information Protection in Collaborative Modeling,” Computer-Aided Design, Vol. 36, No. 9, August 2004, pp. 873-886. [doi]

  • Keechul Jung and JungHyun Han, “Hybrid Approach to Efficient Text Extraction in Complex Color Images,” Pattern Recognition Letters, Vol. 25, No. 6, April 2004, pp. 679-699. [doi]


2003

  • JungHyun Han, Taeseong Kim, Christopher D. Cera, and William C. Regli, “Multi-resolution Modeling in Collaborative Design,” International Symposium on Computer and Information Sciences, November 3-5, 2003, Antalya, Turkey, pp. 397-404. [doi]

  • Christopher D. Cera, Ilya Braude, Immanuel Comer, Taeseong Kim, JungHyun Han, and William C. Regli, “Hierarchical Role-based Viewing for Secure Collaborative CAD,” ASME Design Engineering Technical Conferences, Computers and Information in Engineering Conference, September 2-6, 2003, Chicago, Illinois USA. [doi]

  • M. Kang, JungHyun Han, and J. G. Moon, “An Approach for Interlinking Design and Process Planning,” Journal of Materials Processing Technology, Vol. 139, No. 1, August 2003, pp. 589-595. [doi]


2002

  • Keechul Jung, Kwang In Kim, Takeshi Kurata, Masakastu Kourogi, and JungHyun Han, “Text Scanner with Text Detection Technology on Image Sequences,” ICPR, Vol. 3, August 11-15, 2002, Quebec, Canada, pp. 473-475. [doi]

  • Keechul Jung, Kwang In Kim, and JungHyun Han, “Text Extraction in Real Scene Images on Planar Planes,” ICPR, Vol. 3, August 11-15, 2002, Quebec, Canada, pp. 469-472. [doi]

  • JungHyun Han, M. Jung, C. Lee, and E. Ha, “Panorama Field Rendering with Scene Depth Estimation,” Electronics Letters, Vol. 38, No. 14, July 2002, pp. 704-705. [doi]

  • Juneho Yi, Jongsun Kim, Jongmoo Choi, JungHyun Han, and Eunseok Lee, “Face Recognition based on ICA combined with FLD,” Biometric Authentication, June, 2002, pp. 10-18. [doi]


2001

  • JungHyun Han, Mujin Kang, and Hoogon Choi, “STEP-based Feature Recognition for Manufacturing Cost Optimization,” Computer-Aided Design, Vol. 33, No. 9, August 2001, pp. 671-686. [doi]

  • JungHyun Han, Inho Han, Eunseok Lee, and Juneho Yi, “Manufacturing Feature Recognition towards Integration with Process Planning,” IEEE Transactions on Systems, Man, and Cybernetics, Vol. 31, No. 3, June 2001, pp. 373-380. [doi]


2000

  • Keechul Jung and JungHyun Han, “Stereo Correspondence using GA-based Segmentation,” Intelligent Data Engineering and Automated Learning, December 13-15, 2000, Hong Kong, China, pp. 497-502. [doi]

  • Han-hyuk Chung, Joong-min Choi, Juneho Yi, JungHyun Han, and Eunseok Lee, “A Construction of the Adapted Ontology Server in EC,” Intelligent Data Engineering and Automated Learning, December, 2000, pp. 355-360. [doi]

  • Keechul Jung and JungHyun Han, “Texture-based Text Location for Video Indexing,” Intelligent Data Engineering and Automated Learning, December, 2000, pp. 449-454. [doi]

  • JungHyun Han, William Regli, and Mike Pratt, “Manufacturing Feature Recognition from Solid Models: Status Report,” IEEE Transactions on Robotics and Automation, Vol. 16, No. 6, December 2000, pp. 782-796. [doi]

  • Keechul Jung, JungHyun Han, KwangIn Kim, and SeHyun Park, “Support Vector Machines for Text Location in News Video Images,” IEEE Region 10 conference, Vol. 2, September 24-27, 2000, Kuala. Lumpur, Malaysia, pp. 176-180. [doi]

  • JungHyun Han and Mujin Kang, “Machining Sequence Generation integrated with Setup Planning,” International Conference on Engineering Design and Automation, July 30-August 2, 2000, Orlando, Florida.

  • JungHyun Han and MuJin Kang, “Geometric Reasoning and Search Algorithms for Manufacturing Cost Optimization,” Korea-UK Workshop on Geometric Modeling and Computer Graphics, April 6-7, 2000, Seoul, Korea, pp. 47-54.


1999

  • JungHyun Han and Inho Han, “Manufacturable Feature Recognition and its Integration with Process Planning,” Symposium on Solid Modeling and Applications, June 9-11, 1999, Ann Arbor, Michigan, pp. 108-118.


1998

  • JungHyun Han and David Rosen, “Special Panel Session for Feature Recognition at the 1997 ASME Computers in Engineering Conference,” Computer-Aided Design, Vol. 30, No. 13, November 1998, pp. 979-982. [doi]

  • JungHyun Han, William Regli, and Steve Brooks, “Hint-based Reasoning for Feature Recognition: Status Report,” Computer-Aided Design, Vol. 30, No. 13, November 1998, pp. 1003-1007. [doi]

  • JungHyun Han and Aristides Requicha, “Modeler Independent Feature Recognition in a Distributed Environment,” Computer-Aided Design, Vol. 30, No. 6, May 1998, pp. 453-463. [doi]

  • JungHyun Han and Aristides Requicha, “Feature Recognition from CAD Models,” IEEE Computer Graphics and Applications, Vol. 18, No. 2, April 1998, pp. 80-94. [doi]


1997

  • JungHyun Han, William Regli, and David Rosen, “Feature Recognition from Solid Models: The State-of-the-art,” International Computers in Engineering Conference, September 14-17, 1997, Sacramento, California ,USA.

  • JungHyun Han, William Regli, and Steve Brooks, “Hint-based Reasoning: Status Report,” International Computers in Engineering Conference, September 14-17, 1997, Sacramento, California, USA.

  • JungHyun Han, “On Multiple Interpretations,” Symposium on Solid Modeling and Applications, May 14-16, 1997, Atlanta, Georgia, pp. 311-321.

  • JungHyun Han and Aristides Requicha, “Integration of Feature Based Design and Feature Recognition,” Computer-Aided Design, Vol. 29, No. 5, May 1997, pp. 393-403. [doi]

  • Aristides Requicha and JungHyun Han, “Geometric Modeling and Artificial Intelligence for Manufacturing Feature Recognition,” NSF Design and Manufacturing Grantees Conference, January 7-10, 1997, Seattle, Washington, USA, pp. 89-90.


1996

  • JungHyun Han and Aristides Requicha, “Modeler Independent Procedural Interfaces for Solid Modeling,” Computer Graphics International (CGI), June 24-28, 1996, Pohang, Korea, pp. 176-183. [doi]

  • JungHyun Han and Aristides Requicha, “Hint Generation and Completion for Feature Recognition,” International Symposium on Automotive Technology and Automation, June 3-6, 1996, Florence, Italy, pp. 89-96.

  • Dusan Sormaz, Berokh Khoshnevis, and JungHyun Han, “Integration of Automated Process Planning System with CAM Software,” North American Manufacturing Research Conference, May 21-24, 1996, Ann Arbor, Michigan, pp. 235-240.

  • Aristides Requicha and JungHyun Han, “Recognition of Machining Features in a Concurrent Engineering Environment: Progree Report,” NSF Design and Manufacturing Grantees Conference, January 2-5, 1996, Sandia National Laboratories, New Mexico, USA, pp. 161-162.


1995

  • JungHyun Han and Aristides Requicha, “Integration of Feature Based Design and Feature Recognition,” ASME International Computers in Engineering Conference, September 17-20, 1995, Boston, Massachusetts, USA, pp. 569-578.

  • Aristides Requicha and JungHyun Han, “Incremental Recognition of Machining Features and its Integration with Design by Features and Process Planning,” NSF Design and Manufacturing Grantees Conference, January 4-6, 1995, San Diego, California, USA, pp. 147-148.

1994

  • JungHyun Han and Aristides Requicha, “Incremental Recognition of Machining Features,” ASME International Computers in Engineering Conference, September 11-14, 1994, Minneapolis, Minnesota, USA, pp. 143-150.